flat=1; phong=1; phongsize=0.05; new blob{ color=[255,0,0]; addspherical([1,0,0],1.0); addcylindrical([-1,-1,0],[-1,1,0],1.0); border=1; } light ambient{ color=[50,50,50]; } light omni { pos=[10,-10,-10]; color=[255,255,255]; intensity=150; } camera { pos=[3,-4,-10]; to=[0,0,0]; xsize=8; ysize=6; }