flat=1; phong=1; phongsize=0.05; new intersection{ new implicit{ color=[255,0,0]; addcoeff(-1,2,0,0); addcoeff(1,0,2,0); addcoeff(2,0,0,1); } new cube{ color=[0,0,255]; scale=[4,4,4]; } rotate=[90°,0,0]; } light ambient{ color=[50,50,50]; } light omni { pos=[10,-10,-10]; color=[255,255,255]; intensity=150; } camera { pos=[3,-4,-10]; to=[0,0,0]; xsize=8; ysize=6; }