flat=0.5; phong=1; trans=0; phongsize=0.1; reflect=0; new cube{ pos=[-0.2,0,0]; color=[0,255,0]; } new sphere{ pos=[0.2,-0.3,0.5]; color=[255,0,0]; rotate=[10°,20°,30°]; scale=[0.5,0.5,0.5]; } trans=1; phong=0; flat=0; fraction=1; new texture{ cloud(1); textscale( [0.2,0.2,0.2] ); new subtraction { new cube{ color=[255,255,255]; scale=[5,5,5]; } new dust { density=10; reflection=0.6; color=[255,255,255]; } } } light ambient { color=[63,63,63]; } light spot { pos=[-2.5,-2.5,-2.5]; to=[0,0,0]; color=[0,100,255]; intensity=15; angle=13°;} light spot { pos=[2.5,-2.5,-2.5]; to=[0,0,0]; color=[255,100,0]; intensity=15; angle=13°;} camera{ pos=[0,-2,-10]; to=[0,0,0]; xsize=4; ysize=3;}